Create to inspire

Current Projects

2024-Present- Parliament - A third-person survival roguelike inspired by the real-life ecology of an owl. Check out progress on this page!

2023-Present- Project Phone Tree - A roguelike bullet hell game set in the digital world that is an automated phone tree. First reveal and devlog starts soon!

2015-Present- Trinity - Dueling card game. Mechanics and systems developed, now implementing AI art.

Skills

  • 2+ years of Unreal experience and blueprints specializing in level, systems, and UI design. Additional experience in movement mechanics and animations.

  • Experience in rapid prototyping and iteration. Growing in Agile development.

  • Created 3 board games including a card game, a combat focused loot game, and a competitive twist on checkers. Currently working on a larger scale war game.

  • Experience in creating GDD’s, LDD’s and Postmortems.

  • Proficient in Google and Microsoft Suite, growing experience in Perforce.

  • Proficient in Confluence and Jira.

  • Experience as a Project Manager.

  • Leadership experience in professional and recreational environments.

  • Proficient in custom PC building and troubleshooting.

  • 20+ years of recreational video game experience in all genres with a special focus on shooters and RPGs. Additionally, a bit of a game hoarding problem with 900+ games across all platforms and genres.

  • Experience in multiple Alpha and Beta testing environments.

  • Deep knowledge of Emotional Intelligence and commitment to understanding perspectives.

  • Consistent openness and optimism towards new ideas in the gaming industry and advocate for constructive feedback.

  • Knowledge of all gaming platforms and consoles with specialties in PC and Nintendo.

Past Projects

Late 2023 - Tower of Shadows

Late 2023- Corporate Monster

Late 2023- The Duel

Mid 2023- Tournamental

Mid 2023- The Wall

Early 2023- MOTHERLand

Mid 2022- Mega Project

Please contact me at kireflame@gmail.com with any inquiries.

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Check me out on Itch.Io!

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